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settlements:hisn_alintiqamia [2021/04/14 20:16] salah |
settlements:hisn_alintiqamia [2021/04/14 21:39] (current) salah |
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{{ :settlements:sayf_as-sumud.png?direct&400 |Sayf as-Sumud}} | {{ :settlements:sayf_as-sumud.png?direct&400 |Sayf as-Sumud}} | ||
{{ :settlements:banners_wall.png?direct&400 | Wall of Banners}} | {{ :settlements:banners_wall.png?direct&400 | Wall of Banners}} | ||
+ | {{ :settlements:piglins_empire:noble_table.png?direct&400|Nobles' dining table}} | ||
+ | {{ :settlements:piglins_empire:plebian_table.png?direct&400|Plebs' dining table}} | ||
+ | {{ :settlements:piglins_empire:armoury.png?direct&400|Armoury}} | ||
+ | {{ :settlements:piglins_empire:enchantment_library.png?direct&400|Enchantment room}} | ||
+ | {{ :settlements:piglins_empire:library_1.png?direct&400|Guardians of the library}} | ||
+ | {{ :settlements:piglins_empire:gateway.png?direct&400|Gateway to the Overworld}} | ||
+ | {{ :settlements:piglins_empire:golden_coral.png?direct&400|Goldenveined corals}} | ||
+ | {{ :settlements:piglins_empire:hamam.png?direct&400|Hamam}} | ||
+ | {{ :settlements:piglins_empire:jail.png?direct&400|Jail with prisoners}} | ||
+ | {{ :settlements:piglins_empire:kitchen.png?direct&400|Kitchen}} | ||
+ | {{ :settlements:piglins_empire:navigation.png?direct&400|Navigator's room of operations}} | ||
+ | {{ :settlements:piglins_empire:pantry.png?direct&400|Pantry}} | ||
+ | {{ :settlements:piglins_empire:respawn_anchors.png?direct&400|Respawn anchors}} | ||
+ | {{ :settlements:piglins_empire:tomb.png?direct&400|Heroes' tomb, Rest in Peace.}} | ||
+ | |||
</WRAP> | </WRAP> | ||
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===== Sections ===== | ===== Sections ===== | ||
+ | The sections include, but not limited to: | ||
+ | * Dining Hall - a dining hall, separate tables for citizens and nobility. | ||
+ | * Kitchen - a place for a piglin cook to prepare meals for the soldiers and staff. | ||
+ | * Hoglin stables - Hoglins are war beasts for the piglins, and they reside naturally in the nether. Taming them is only logical. | ||
+ | * Respawn Anchors - If fate favours a piglin, he will respawn to the anchors and not die by an enemy. | ||
+ | * Jail - A small cell exists to contain and interrogate enemy soldiers and spies. | ||
+ | * Navigator's room - The navigator knows of other worlds and is scouting them for piglins' defense and expansion plans. | ||
+ | * Library - The piglins collected ancient books lost to them and set flying guardians over them. | ||
+ | * Enchantment - Books were collected and enchantment books can be created in this room, not without the warden's consent. | ||
+ | * Goldveined corals - The piglins have succeeded in growing coral on gold, it is only decorative now but speculated to have more purposes. | ||
+ | * Hamam - A hamam heated from below is used by all piglins to cleanse and relax. | ||
+ | * Armoury - The armoury is crucial in arming the piglins. Manned day and night. | ||
+ | * Heroes' Tomb - A memorial for the brave piglins who have died defending the bastion in honour of their god. | ||
+ | * Goldstack - Accumulated gold blocks, treasury of the bastion. | ||
+ | * Pantry - An ice filled room that stores meat. | ||
+ | * Gateway - The gateway to the overworld allows for piglins to explore the Overworld and teleport again to other areas of the Netherworld. | ||
+ | |||