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orders_and_guilds:guilds:debt_store [2013/02/15 19:01]
martyr created
orders_and_guilds:guilds:debt_store [2020/11/08 04:02] (current)
Line 9: Line 9:
 The economy will be based on them. \\ The economy will be based on them. \\
  
-1 Diamond -> **Emeralds** \\ +<del>1 Diamond -> **Emeralds** \\ 
-Iron Ingots -> **1 Emerald** \\ +14 Iron Ingots -> **1 Emerald** \\ 
-Gold Ingots -> **1 Emerald** \\+Gold Ingots -> **1 Emerald**</​del> ​\\
  
 ==== Admin Store Offers ==== ==== Admin Store Offers ====
Line 20: Line 20:
 === Spawner Eggs === === Spawner Eggs ===
  
-Eggs to spawn animals and passive mobs when you can't get them in another way - that's why some of them are expensive.+Eggs to spawn animals and passive mobs when you can't get them in another way (like healing zombie villagers) ​- that's why some of them are expensive.
  
-  * **Pig:​** ​Emeralds -> 1 \\ +  * **Pig:​** ​Emeralds -> 1 \\ 
-  * **Sheep:​** ​Emeralds -> 1 \\ +  * **Sheep:​** ​Emeralds -> 1 \\ 
-  * **Cow:​** ​Emeralds -> 1 \\ +  * **Cow:​** ​Emeralds -> 1 \\ 
-  * **Mooshroom:​** ​Emeralds -> 1 \\ +  * **Mooshroom:​** ​18 Emeralds -> 1 \\ 
-  * **Wolf:​** ​Emeralds -> 1 \\ +  * **Wolf:​** ​Emeralds -> 1 \\ 
-  * **Ocelot:​** ​Emeralds -> 1 \\ +  * **Ocelot:​** ​Emeralds -> 1 \\ 
-  * **Villager:​** ​14 Emeralds -> 1 \\+  * **Villager:​** ​27 Emeralds -> 1 \\
  
 === Creative-Only Items === === Creative-Only Items ===
- 
-Not sure if we should add them. \\ 
  
   * **Mob Head (Zombie, Skeleton, Creeper, Player):** 1 Wither Skull + 2 Emeralds -> 1 \\   * **Mob Head (Zombie, Skeleton, Creeper, Player):** 1 Wither Skull + 2 Emeralds -> 1 \\
-  * **Sponge:** 4 Emeralds ​-> 1 \\ +  * **Special Full Double Slabs (43:8 - Stone and 43:9 - Sandstone):** 64 Stone or Sandstone Slabs + 1 Emerald ​-> 32 
-  * **Chiseled Stone Brick:** 12 Stone Bricks + 1 Emerald ​-> 12 \\+  * <del>**Sponge:** 2 Emeralds ​-> \\</​del>​
  
 === Uncommonly Obtainable Items === === Uncommonly Obtainable Items ===
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 Most difficult part concerning the game balance, as the items are either very rare (the Stronghold variations of Stone Brick) or difficult to obtain and non-renewable,​ even if they aren't worth much (like the plants). Most difficult part concerning the game balance, as the items are either very rare (the Stronghold variations of Stone Brick) or difficult to obtain and non-renewable,​ even if they aren't worth much (like the plants).
  
-  * **Lily Pad:** 1 Emerald -> \\ +  * <del>**Lily Pad:​** ​6 Vines + 1 Emerald -> 6</​del> ​\\ 
-  * **Dead Bush:​** ​Oak Saplings + 1 Emerald -> \\ +  * <del>**Dead Bush:​** ​Oak Saplings + 1 Emerald -> 6</​del> ​\\ 
-  * **Fern:​** ​Tall Grass Blocks + 1 Emerald -> \\ +  * <del>**Fern:​** ​Tall Grass Blocks + 1 Emerald -> 6</​del> ​\\ 
-  * **Cobweb:​** ​20 Strings + 1 Emerald -> 5 \\ +  * <del>**Cobweb:​** ​30 Strings + 1 Emerald -> 6</​del>​ \\ 
-  * **Cracked Stone Brick:​** ​Stone Bricks + 1 Emerald -> \\ +  * <​del>​**Saddle:​** ​Leather + 1 Emerald -> 1</​del> ​\\ 
-  * **Mossy Stone Brick:​** ​Stone Bricks + 1 Emerald -> \\ +  * <​del>​**Chiseled Stone Brick:** 5 Stone Bricks + 1 Emerald -> 5</​del>​ \\ 
-  * **Mossy Cobblestone:​** ​12 Cobblestone + 1 Emerald -> 12 \\+  * <del>**Cracked Stone Brick:​** ​Stone Bricks + 1 Emerald -> 5</​del> ​\\ 
 +  * <del>**Mossy Stone Brick:​** ​Stone Bricks + 1 Emerald -> 5</​del> ​\\ 
 +  * <del>**Mossy Cobblestone:​** ​Cobblestone + 1 Emerald -> 6</​del> ​\\
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